PROJECT // GREY_FRONTIERGREY FRONTIER
An atmospheric adventure about survival, exploration and the mysteries of a world that refuses to reveal its rules.
2POLYGONSAtmospheric games, expressive worlds and a little magic — built with two polygons and a lot of coffee.
PROJECT // GREY_FRONTIERAn atmospheric adventure about survival, exploration and the mysteries of a world that refuses to reveal its rules.
SIGNAL LOST // ACCESS RESTRICTED
CONCEPT PHASEAtmospheric games, expressive worlds and a little magic — built with two polygons and a lot of coffee.
Our code runs on pure coffee and hope.
If it looks intentional, it's a feature. Probably.
Two polygons can create a whole universe. Tested.
A small team keeps us close to every detail — from a character's movement to the last sound in the dark.
Brings characters to life with magic and a few keyframes.
Creates levels where even developers get lost.
Writes code in his sleep. Bugs too.
Can distinguish 256 shades of white noise. If he's not lying.